Workout Bingo App
Design Brief:
You will reimagine how the popular game "BINGO" can be played on a smart phone device, and design an interactive prototype using Figma, a web-based graphics editor and prototyping tool, which has quickly become the industry-standard in IxD and UX design.
To do this you will follow an interaction design process resulting in the final product that will be a simulation/model/prototype of your idea.

Design Process:
Week 1
STEP 1: Brainstorm traditional + alternative forms of BINGO.
STEP 2: Write a Concept Statement articulating your individual idea
and context of use.
STEP 3: Define a User Path by writing a User Need Statement
and diagramming a User Task Flow.
Week 2
STEP 4: Sketch interface designs for a smart phone device.
STEP 5: Generate a medium-fidelity wireframe.
Week 3
STEP 6: Conduct visual research and reference ideas for
a design direction in a mood board.
STEP 7: Create a consistent design system—type, colors, images,
icons, etc. (original and sourced).
Week 4
STEP 8: Prototype (Medium-Fidelity) your Interactive BINGO game building on your medium-fidelity wireframe.
Week 5-6
STEP 9: Generate a static mockup image of your prototype and record your prototype in use.