Workout Bingo App

Design Brief:

You will reimagine how the popular game "BINGO" can be played on a smart phone device, and design an interactive prototype using Figma, a web-based graphics editor and prototyping tool, which has quickly become the industry-standard in IxD and UX design.

To do this you will follow an interaction design process resulting in the final product that will be a simulation/model/prototype of your idea.

Design Process:

Week 1 

STEP 1: Brainstorm traditional + alternative forms of BINGO.
STEP 2: Write a Concept Statement articulating your individual idea 
 and context of use.
STEP 3: Define a User Path by writing a User Need Statement 
 and diagramming a User Task Flow.

Week 2

STEP 4: Sketch interface designs for a smart phone device.
STEP 5: Generate a medium-fidelity wireframe.

Week 3

STEP 6: Conduct visual research and reference ideas for 
 a design direction in a mood board.
STEP 7: Create a consistent design system—type, colors, images, 
 icons, etc. (original and sourced).

Week 4

STEP 8: Prototype (Medium-Fidelity) your Interactive BINGO 
 game building on your medium-fidelity wireframe.

Week 5-6

STEP 9: Generate a static mockup image of your prototype and 
 record your prototype in use.


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